ecosystem

Web3Caff Research released a multi-chain game ecosystem report titled "Treasure": Can it drive the explosion of the Web3 game ecosystem from game development to channel distribution?

ChainCatcher news, the Web3 industry research and analysis platform Web3Caff Research recently released an in-depth report on the multi-chain game ecosystem Treasure.Web3Caff Research researcher Wayne pointed out in the report that the Treasure ecosystem, which has attracted multiple games such as Calamity, Wanderers, Unchained, and Synergy Land, announced plans to establish its own Layer2 application chain in February 2024. Ultimately, Treasure DAO decided to adopt Arbitrum Orbit technology and proposed the concept of "Infinity Chains" in its white paper, aiming to make Treasure Chain the core of numerous game Layer3s. Subsequently, the Ruby testnet went live in April. However, by September, Treasure DAO decided to abandon Arbitrum Orbit and instead migrate to the ZKsync-based Elastic Chain, officially launching the mainnet on December 11. After the launch, it is expected that over $200 million in ecosystem-related assets will be affected, attracting widespread attention.The report further pointed out that from NFTs to the multi-chain game ecosystem, Treasure's exploration in the Web3 gaming field continues to advance, especially after its decision to build a Layer2 application chain and propose the concept of "Infinity Chains." Treasure is gradually moving towards its initial long-term goals. The decision to build the application chain based on Arbitrum Orbit and then shift to the ZKsync Elastic Chain also demonstrates Treasure's commitment to providing a higher-performance, lower-cost, and superior cross-chain capability technology foundation. However, Treasure also faces challenges such as technological homogenization, liquidity issues, and the test of BD capabilities, and resolving these issues will directly impact the healthy development of the ecosystem.

Data: In November, the total revenue of Solana ecosystem DApps reached 365 million USD, with Pump.fun becoming the first Solana protocol to exceed 100 million USD in monthly revenue

ChainCatcher news, according to the latest research report from Syndica, the Solana ecosystem experienced significant growth in November, with on-chain revenue reaching $92 million and total DApp revenue hitting a historical high of $365 million. Among them, Pump.fun became the first DApp in Solana to exceed $100 million in monthly revenue, reaching $106 million, accounting for 26% of the ecosystem's total revenue. DeFi applications contributed 83.7% of the revenue, with meme coin applications generating over $500 million in annual revenue, a 305-fold increase from $600,000 in January. Telegram trading bot revenue doubled to $82 million, maintaining DEX trading volume at 4-5%.The DEX platform Raydium achieved $32 million in revenue in November, accounting for 86% of total spot DEX revenue, and repurchased $28 million (approximately 5.4 million) worth of RAY tokens to distribute to stakers. Jupiter set a new revenue record of $17 million through perpetual contract business, with 75% of the rewards going to JLP liquidity providers. Phantom wallet's annual revenue reached $91 million, while Solflare reached $31 million. The lending platform Kamino Finance saw its revenue hit a new high of $2.9 million, with 80% coming from lending activities. Payment infrastructure Helio's revenue grew sevenfold to $316,000.
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