Japanese market

The decentralized cloud gaming protocol DeepLink Protocol has started Public Sale Phase 4, which will end on August 5

ChainCatcher news, the decentralized cloud gaming protocol DeepLink Protocol completed Public Sale Phase 3 on the 13th of this month, raising 900,000 USD in this phase. The project has now launched Public Sale Phase 4, which will end on August 5th. In the Public Sale Phase 1 and Phase 2 in June, it raised 1.05 million and 1.2 million USD respectively. The Japanese market accounted for 70%, with Japanese KOLs competing to report on DeepLink.DeepLink is a decentralized cloud gaming protocol driven by artificial intelligence and blockchain technology. It integrates AI, gaming, GPU, real-world asset tokenization, and a decentralized physical infrastructure network into one project, making it the ultimate combination of narratives. DeepLink provides ultra-low latency game rendering technology, supporting various applications such as cloud esports, cloud internet cafes, cloud AAA games, blockchain-integrated games, and cloud VR/AR/XR. The DeepLink protocol, enhanced by AI technology, can improve the rendering resolution and clarity of games.At the core of the DeepLink protocol is the sharing of GPU computing power through blockchain technology, achieving smooth cloud gaming with ultra-low latency game rendering technology. These games run on GPU computing power provided by miners. GPU providers can earn a total of 1 billion DLC tokens as rewards each year. Players pay for DLC tokens by the minute, and the tokens paid by players will be burned, leading to the deflation of DLC tokens.
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