Upcoming TGE, how to participate in the new social game Blast Fantasy Top?
Original Title: “Everything you need to know about Fantasy Top: Merging Trading Cards and Degens”
Author: Francesco
Translator: Luccy, BlockBeats
Editor’s Note:
As the Blast TGE approaches, its new game Fantasy Top (FT) is gradually attracting attention. FT cleverly merges Twitter's social elements with card games. Crypto researcher Francesco analyzes the basic gameplay, game mechanics, and comparisons with other SocialFi applications, and introduces its impact both in-game and in real life, the calculation method for hero points, and game strategies. BlockBeats compiles the original text as follows:
If you enjoyed opening ultimate team packs in FIFA as a child and are fascinated by cryptocurrency, this article is for you. It’s time to leverage your packs and trading skills to make an impact on Twitter.
A new game has entered the market called Fantasy Top (FT).
It seamlessly integrates Twitter's social features with a card game, allowing users to buy packs, open packs, and trade cards to build their own decks.
FT develops the concept pioneered by Friend Tech of incentivizing KOLs and crypto celebrities to connect with retail users, even further linking gameplay to the performance of your cards in real life.
How? Let’s introduce FT step by step, explain how it works, and highlight its elements and exciting mechanics.
Introduction to Fantasy Top
FT is a card game based on Blast.
It can be conceptualized as a "social trading card game" that combines elements of collection and card trading with strategic thinking:
- Trade/upgrade cards
- Plan social activities for your favorite crypto influencers
The second point is particularly interesting, as different influencers perform better at different times. For example, with the upcoming Blast TGE, the value of Pacman’s card has skyrocketed as users expect his activity and engagement to increase.
Cards are divided into four rarities, each with different multipliers:
- Uncommon: Hero score multiplier x1
- Rare: Multiplier x1.5
- Epic: Multiplier x2
- Legendary: Multiplier x2.5
FT players can build their favorite character decks by purchasing card packs or buying cards on the market. All market transactions incur a 3% fee. They can then participate in FT tournaments and earn rewards.
Over 17,000 people registered for the first major tournament, which is a bit crazy.
How Does the Game Work?
Users can join the game by logging in with their Twitter accounts. Once registered, a new blockchain-based Blast wallet will be created, which users can export at any time.
Since the FT testnet has been live for several months, early users can obtain free or discounted card packs. Travis (from the FT team) has repeatedly mentioned their strategy of providing excess rewards to early users.
Testnet participants can play the game and test features in advance, receiving additional FAN points and card packs upon official release. Once logged in, users must acquire some cards to participate in the game, which can be done in two ways:
- Purchase card packs
- Buy cards on the market
Once they collect enough cards, users can choose their five hero team, create their deck, and register for tournaments. Users' rankings and positions in tournaments depend on their team's overall score, which is based on their activity on Twitter.
In fact, the major tournament is the best way to earn rewards and improve your deck. Rewards are distributed in the form of ETH, Blast Gold, FAN points, free card packs, etc. Users are divided into five different leagues and can advance to higher leagues by becoming one of the top players in their current division (or be relegated otherwise).
Let’s Talk Strategy
If you are familiar with these card games, there are two main strategies:
- Purchase card packs
- Trade cards
Buying card packs is usually troublesome, as the cards inside rarely offset the cost. The price of card packs is determined by an auction mechanism as follows:
- Price target of 0.1 ETH
- Daily release target
Thus, the price of card packs is dynamic, based on demand and supply. If packs sell quickly, the price will go up, and vice versa. You might want to wait for demand to drop to get a better deal, but since launch, the price of card packs has only increased.
If you’ve played FIFA’s ultimate team, you know that packs rarely provide an advantage. This is reflected in the behavior of top users, who tend to trade cards and only open packs when they are given as tournament rewards.
However, users trading cards must be aware that as the number of participants increases, the supply of minted cards will also increase weekly.
Users can click on each card to get more information about card inflation. The higher the number, the more cards have been minted.
Additionally, we can observe their statistics, revenue, and their "inner circle," which are the people they interact with most frequently.
However, the prices of heroes have also been skyrocketing:
How is Hero Scoring Calculated?
Hero scores are calculated based on several parameters of their social engagement. Since these parameters can easily be manipulated by engagement and bots, FT is implementing several mechanisms to mitigate these issues:
- Anti-bot systems to better identify bot-driven interactions
- Distinguishing between replies and main tweets
- Reducing discrepancies between heroes to make the game fairer for everyone
Heroes participating in FT will earn a portion of the following revenue:
- 1.5% fee from their card trading volume
- 10% of card pack sales revenue, evenly distributed among heroes
- Free versions of their own cards
The visualization of heroes' followers against rankings and fan scores is quite interesting:
This week, FT is expected to share over $1.25 million among heroes, averaging 7,500 FAN points and 2,400 Blast Gold per hero.
The community has been speculating on what FAN points will be used for, and we will learn more soon.
Referrals introduce an additional game element: referring a friend will earn you 11% of their FAN points + 3% of anyone they refer.
How to Upgrade Card Levels?
Cards can be upgraded, which increases their points. Users must purchase and destroy 5 cards of the same hero to upgrade one card to the next level.
Card Level 1:
Card Level 1.5:
And so on…
Upgrading cards is crucial for achieving higher scores in your team. To do this, users must purchase and destroy 5 cards of the same hero. Upgraded cards score higher: if we observe the highest-scoring teams, they all have upgraded teams.
Leveling up your heroes may also lead to ranking changes, potentially placing your hero 1 or 2 levels higher than you thought. This opens up new strategies: is it more convenient to buy and upgrade them since each card has its own supply? Or should you just buy basic cards, predicting supply shocks as more people upgrade their own cards and need more basic cards?
Those who bought cards at the launch of FT have made quite a profit, as the demand for upgrading cards increased in the first few days. The teams of the current major tournament leaders are impressive, with all heroes upgraded.
The competition to enter the leaderboard is intensifying…
And Eric's deck is quite nice…
Continuing Research
FT has already impacted heroes. If you see someone writing nonsense, they are just hyping their cards.
FT is also one of the Blast applications that has gained the most Gold before fully launching, having distributed over 750,000 Gold to its users. This ensures that the tournament rewards will be very generous. 80% of the Fantasy Devs airdrop will be returned to FAN holders.
What’s interesting about FT is that, compared to other SocialFi platforms (especially Friend Tech), it has no friction, as it directly links to Twitter accounts that people are already using, eliminating the need to transition to a new social network. This provides a perfect incentive mechanism for players and participating heroes. Imagine going crazy on Twitter and getting rewarded for it.
In the first week, FT has already accumulated:
- Over 7,000 ETH in trading volume
- 33,000 users
- 3,400 ETH in funding
- 236 ETH in market fees
It’s also interesting to observe the distribution of users. Most are traders, with a recent increase in "minters" (possibly due to the claim deadline), followed by a sudden drop.
How do we leverage this information? Initially, due to the airdrop, card inflation was quite severe: many users received discounted or even free packs and opened them in large quantities. This ended yesterday, coinciding with the end of the airdrop claims, reflected in the drop of pack purchases by over 90%.
How Do You Play the FT Game?
More charts: link
Finally, I want to highlight some "issues" regarding FT.
Like any other crypto SocialFi application, it largely relies on influencers. However, compared to other platforms, it does so in a way that is completely aligned with their incentives, which I believe mitigates this dependency. Secondly, it relies on having a Twitter account to log in. A friend of mine was recently suspended without reason, so he cannot log into FT and claim his RIP rewards.
Nevertheless, FT has already demonstrated incredible PMF in its first week (even during the testnet period). Can it sustain the initial hype? I believe the team will gradually roll out more features, including but not limited to new heroes and game dynamics.
FT is the most widely used application on Blast, and as the Blast TGE approaches, expected to conclude at the end of May, things may become even more interesting.