Treasure Co-founder: The Game Catalyst Program is hindered, and ZKsync is more helpful for projects to achieve their vision
ChainCatcher news, Treasure co-founder Karel Vuong published a lengthy article on the X platform clarifying "the reasons and motivations for Treasure DAO's proposed migration from Arbitrum to ZKsync."
The article points out that leaving Arbitrum is a "bittersweet" moment; the team has a deep love for Arbitrum and has built, explored, and grown alongside it over the past three years. However, it has been 7 months since the game catalyst vote, and many things have changed. Although Karel Vuong denies that grants are the core reason for Treasure's departure from Arbitrum, he expressed disappointment in seeing Arbitrum representatives dragging Treasure down behind the scenes after investing a significant amount of time and effort to make GCP a reality, promote it within the DAO, and do everything possible to push it forward.
Additionally, Karel Vuong stated that ZKsync is more conducive to the project's vision of large-scale adoption in terms of scalability, throughput, cost, gaming possibilities, onboarding, and interoperability. This is the main reason the team chose ZKsync.