ARPA incubates dark-style full-chain game DEAR on Base, which will launch a prize-winning puzzle challenge
ChainCatcher message, the dark-style global nurturing full-chain game DEAR, incubated and developed by the ARPA team, has launched on Base at 19:00 on June 13. This round of the game has iterated on gameplay elements such as Stay status and interaction media with living entities, and added puzzle challenges to further enhance the game's playability. It is reported that the project team plans to launch a token reward activity again, and players participating in the puzzle challenges will have the opportunity to earn ARPA token rewards.
Previously, DEAR was launched on the Redstone chain from May 15 to May 29, during which over 1,500 players interacted with the on-chain living entity contract more than 18,000 times, and players interacted with each other over 58,000 times, with 247 daily active players (lover/hater) and more than 500 players joining the Discord channel.
DEAR is a limited game, and living entities can exist in a limited number of blocks. The game aims to explore the boundaries of human nature and complex smart contracts, allowing players to interact with living entities through simple operations such as Fee, Abuse, Stay, and Transfer, while the form of the living entities will change based on the actions of global players.